Game Character Forge — 10 NPC Personas
10 original NPC personas for narrative games, sharing one setting, with reputation-gated dialogue and a reskinning guide.
- Price
- $6.00 USD A payment-processing fee of about 1% is added at checkout.
- Availability
- Available to buy on Harashsuq. One-time payment, one download per version.
- Category
- Persona / System-Prompt Bundle
- License
- Personal
- Size
- 91.8 KB
- Seller
- Ethan Walker
10 original NPC personas for narrative games, built for reputation-gated, memory-aware dialogue — usable either as a live LLM system prompt per character or as a writer's reference for a hand-authored branching-dialogue tree. All ten default to one shared fictional setting (a river-crossing town called Duskferry), with five characters sharing a common backstory thread and five standalone characters that can be lifted individually. Each NPC file is self-contained: character identity and backstory, motivations and personality, voice rules, a three-way memory model (static world facts, per-player tracked facts, and explicit gap-handling instead of invented answers), reputation-tier dialogue gating (typically 4-5 tiers from Stranger to Trusted/Renowned), sample ambient 'barks,' and boundaries covering in-character refusal of real-world topics and prompt-injection attempts. The README documents the shared variable scheme, integration tips for a dialogue system, and a reskinning checklist listing every setting-specific name and detail to replace if moving the cast to a different world. All characters, names, and the setting are original creations, not drawn from any existing game or franchise.
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